The Glove of Power: You Can Now Feel the Metaverse
Doesn’t virtual reality just amaze us? We currently have a myriad of VR games and images that are just so brilliant, but they seem to have reached their limit with the current display technology.
So, we ask ourselves what about our other senses? The notion of an immersive metaverse, as envisioned by Facebook parent Meta, holds great potential, but existing VR interaction is constrained, and what is the point of a virtual world that we can’t even feel?
While all these thoughts may have been roaming our minds, Mark Zuckerberg was one step ahead of us and has been silently working for the past 7 years to create the perfect solution.
Meta, once known as Facebook, announced an ostensibly intriguing new product: a glove. But this isn’t your typical glove. It’s a haptic glove with little motors that simulate touch with air bursts, and from the looks of it, it is going to guarantee one hell of an experience.
All about Meta’s haptic gloves
In simple terms, Meta’s haptic prototype is a glove with roughly 15 corrugated, inflating plastic cushions, dubbed regulators. The pads are organized to fit along the user’s palm, the bottoms of their fingers, and the points of their fingers. These new haptic gloves from Meta are just incredible.
The gloves contain a controller for virtual reality. One of the features of the gloves is the small white markings that cameras can use to monitor the fingers moving around space, along with internal sensors that assess how the user’s fingers flex.
A complex control system changes the inflation level and places pressure on different portions of your hand when you put on Meta’s new haptic gloves and enter a virtual reality or mixed reality experience.
As you press your fingertips against a virtual item, you will get the impression that it is pressed on your skin. The long-fingered actuators stiffen and produce resistance when you grab a virtual object. These feelings combine with visual and aural clues to give the impression of physical touch.
Is this a brand-new phenomenon though?
Simulated touch isn’t an entirely new concept. Many businesses have focused on smart wearables that follow users’ hands or have a tactile sense, and even mixing virtual reality with a controller to enable users to sense their surroundings.
Fun Fact – Customized Just for You
Haptic gloves must be precisely suited to the wearer’s skin, which may need developing uniquely fitting versions for each purchase, maybe using a technique like 3D knitting, which turns an item of apparel from an individualized digital file into a finished product.